Boiling Point v1
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Included in zip file:
Boiling Point v1
Boiling point .hpi--annimations from another map
Info-

Map Size: 	17x17
Ram:		32
Players:	6 (in setup below)
		1		3


		    6       5


		4		2
		------------------
Terrain:	Urban, Green, Water
Author:		Freon-(mike)
Email:		freon1@mediaone.net
ICQ#:		38258585
AOL IM:		freon75
Editor:		TAE

Description--

VERY strong tides, moderate winds, THICK forests (with 
trails)and my autograph with port o' potties!

This was a small ARM resort community on a remote planet 
faraway from the main conflict with the CORE.  However it 
is unoccupied because of a massive geothermic event.  The 
ground split open and swallowed entire builings and even 
some entire sectors.  This mammoth event dirupted massive 
undergound water areas and created many pockets of boiling 
ponds.  These ponds will yield  60 energy for your tidal 
generators, but at a price.  The boiling water will destroy
your units if left unattended for too long without repairs.

	The many parks have had time to grow into thick 
forests, and can and will hamper movement through them.  
The expediton team we sent down there to explore what 
remains of the town has cut through the forest and, in the 
process, created numerous trails through the dense vegetaion.
           USE THESE TRAILS TO YOUR ADVANTAGE!!

	We have not heard form the scientists in some time.
Through satellite images we have been able to see that they 
had made some progress in assessing the planet.  
Unfortunately we have not heard from them in some time and 
thermal scans can not tell because of the geothermic activity.
We have spotted some CORE presence in the galactic region and 
are fearful that they found the team.  We are dispatching a 
commander to rid the planet of any outside involvement.  If 
you find anything other than the expedtion team--DESTROY IT!!!

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special thanks to:  cavedog, tamec, dgoreck for permission to
use of some of the features in the map and especially my wife,
Jen, for putting up with my crap and my laziness while I was
methodically trying to destroy everything in the TA universe.

With permission, I have used features i found in a map called 
Desert51. I have renamed the adjoining file from that map
(Desert_addon.hpi) to BoilingPoint_addon.hpi.
	You can choose to download the file with the map or 
you can get the latest edition of TAMEC.HPI  
